The Nest is a VR shooter built in Unreal Engine 4 and available on Steam.
After the initial release of The Nest, I helped the Inverse team create a 4 player co-op survival mode and a two-player co-op campaign. These modes helped fulfill Inverse’s Early Access commitments and ship a game they were proud of. We also put together brief single player tutorial levels to teach players how to use each class.
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In the survival mode I created the enemy behaviors, abilities, and animation systems.
In the campaign I built an objective system, the stealth detection system, and some additional player abilities. We also iterated over several locomotion mechanics.
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